Artist, Animator
& Rigger
I can give characters bones and make them move.
Selected Work
A selection of projects showcasing character animation, rigging, and production workflow.
Character Animation
Short-form animation work including characters, props, and environments — modeled, rigged, textured, and animated on my end.
Character Animation in Game
Character and creature animation with rigging designed for real-time gameplay.
TV Animation
Animation and simulation work created for a live-action television production.
About
I’m a Philadelphia based animator and rigger with about 10 years of experience working across animation, interactive media, graphic design, and 3D production.
I like keeping things simple & solid. If it looks good and works, I’m happy.
Let’s talk.
If you’re working on something and think I’d be a good fit, feel free to reach out.